Method Studios is a visual effects company that worked on Cloud Atlas.
Branches
- Method Studios LA
- Method Studios Vancouver
- Method Studio London
Other work
- Antony Allen - Junior compositor
- Jeff Allen - Compositing supervisor
- Yakov Baytler - Rigging
- Alex Bibbs - Motion graphics artist
- Sandro Blattner - Digital compositor
- Douglas Bloom - Cg supervisor
- Toma Bowen - Compositor
- Jamie Bowers - Texture artist
- Christopher A. Brown - Lighter
- Scott Brust - Modeler
- Lersak Bunupuradah - Modeler
- Jeremy Burns - Compositor
- Ronnie Bushaw - Texture artist
- Goncalo Cabaca - Effects artist
- Kina Choi - Designer
- Zach Christian - Digital matte painting
- Peter Claes - Effects artist
- Juan Colon - Tracking artist
- Karl Coyner - Tech support
- Scott Crafford - Paint/roto artist
- Sean Danischevsky - 2d supervisor
- Nicolas Darques - Tech support
- Alejandro De La Garza - Effects artist
- Brian Delmonico - Sequence lead
- Ivy Depies - Digital compositor
- Matt Dessero - Visual effects supervisor
- Bob Dewald - Visual effects editor
- Brett Dowler - Visual effects producer
- Olivier Dumont - Visual effects art director
- Catherine Duncan - Visual effects producer
- Shervin Etaat - Motion graphics artist
- Patricio Fernandez - Paint/roto artist
- Andy Foster - Visual effects producer
- Frederic Fourier - Digital artist
- Ryan Gaul - Visual effects coordinator
- Gabby Gourrier - Visual effects executive producer
- Neil Grey - Pipeline developer
- Geoffrey Hancock - Visual effects supervisor
- Christoffer Hulusjö - Pipeline technical director
- Peter Hunt - Visual effects
- Zahid Jiwa - Roto/paint supervisor
- Drew Jones - Visual effects executive producer
- Dylan Jutt - Tracking
- Apirak Kamjan - Tracking
- Julia MacMullen - Visual effects editor
- Nicholas Kim - Compositor
- Mak Knighton - Visual effects artist
- Roger Kupelian - Digital matte painting
- Alberto Landeros - Digital compositor
- Kim LeBrane - Digital production manager
- Alexander Lee - Sequence lead
- Justin Lee - Visual effects systems administrator
- Matthew Lee - Designer
- David Lo - Lighter & Digital artist
- Kenneth Lui - Roto/paint supervisor
- Jonathan Mack - Effects artist
- Daniel Matley - Visual effects coordinator
- Rachel McPherson - Visual effects editor
- Stuart Mintz - Effects artist
- Harsh Mistry - Effects technical director
- Troy Moore - Sequence lead
- Carlos Morales - Compositor
- Andy Mower - Compositor
- Jon Ossitt - Digital effects artist
- Christine Petrov - Head of 2D
- Andrew Pinson - Compositor
- Olivier Pron - Digital art director
- Esdras Prudente - Rotoscope artist
- Giorgia Pulvirenti - Junior compositor
- Bryce Rieger - Digital compositor
- Jane Ro - Deginer
- George Saavedra - Rigging
- Frida Sahono - Matte painter
- Michael Sausa - Design creative director
- Nabil Schiantarelli - Compositor
- Aaron Schultz - Animator
- Kevin Sears - Sequence lead
- Rasha Shalaby - Digital matte painting
- Anthony Sipsas - Motion graphics artist
- Tom Stanton - Tracking
- Greg Stuhl - Moderling supervisor
- Blake Sweeney - Cg supervisor
- Stephanie Sweeney - Paint/roto artist
- Mike Tuffy - Tech support
- Lauren van Houten - Tracking
- Armand Wade - Visual effects editor
- Jason Wardle - Lighter
- Gregory Watkins - Paint artist
- Eric Weinschenk - Compositor
- Matt Welch - Flame artist
- Alex Whang - Modeler
- Matthew Williamson - Animator
- Carly Wilson - Visual effects coordinator
- Melody Woodford - Head of production
- Trevor Wyatt - Visual effects coordinator
- Fabio Zapata - Tracking
- Patrick Zentis - digital matte painting
- Wei Zheng - digital matte painting